Real-Time Rendering Resources
This is the Web site for the book Real-Time Rendering, by Tomas Möller and Eric Haines. ... Look inside, or order it from Amazon. Information about the book's ...
http://www.realtimerendering.com/
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graphics
3d
rendering
programming
opengl
realtime
books
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book
algorithms
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GPU Gems - Part I: Natural Effects
Special effects have differentiated real-time applications throughout the ... In games and in visualization applications, special effects greatly enhance the ...
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gpu
programming
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3d
book
nvidia
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.:OpenSceneGraph:.
OpenSceneGraph ... view and post to the new forum via forum.openscenegraph.org. 12th February 2009 ... OpenSceneGraph used to power Dome/CAVE VR sytems in Athens ...
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Polygonising a scalar field
Based on tables by Cory Gene Bloyd along with. additional example source code ... rchandra.zip: C++ classes contributed by Raghavendra Chandrashekara. ...
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graphics
3d
programming
algorithm
algorithms
marchingcubes
geometry
marching
cubes
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Voreen - Volume Rendering Engine
No information avaiable
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3d
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rendering
opengl
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volume
graphics
software
library
glsl
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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iphone
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Geometric Tools
Books, source code, and services for computer graphics, mathematics, numerical methods, and image analysis.
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programming
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3d
geometry
math
c++
algorithms
opensource
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Paul Debevec Home Page
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3d
graphics
hdr
research
photography
rendering
hdri
programming
cg
animation
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iPhone 3D Programming
You are reading the text of an O'Reilly book from a time when it was under development. The author published the book to this site as it was being written, and we put ...
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iphone
opengl
programming
3d
graphics
cocoa
book
objective-c
books
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osg - Trac
The OpenSceneGraph is an open source high performance 3D ... You can join, view and post to the new forum via forum.openscenegraph.org. 12th February 2009 ...
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3d
opengl
graphics
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opensource
library
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visualization
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Lighthouse 3D: A Resource for 3D Programmers on OpenGL, VRML, and Shockwave 3D
3D technology, a resource for 3D programmers on OpenGL and VRML
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tutorials
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