Physically Based Rendering: From Theory to Im...
Check out luxrender, a GPL Open Source fork of pbrt. ... The long-delayed first patch release of the pbrt source code has been released. ...
http://www.pbrt.org/
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DevMaster.net - 3D Game and Graphics Engines Database
Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...
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Object/Object Intersection Page
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Free Programming Books
Free Programming Books - list of freely available programming books: Ada, Assembly, Basic, C, C#, C++, CGI, JavaScript, Perl, Delphi, Pascal, Haskell, Java, Lisp, ...
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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Ron Fedkiw
Fedkiw received his Ph.D. in Mathematics from UCLA in 1996 and did postdoctoral ... He was awarded an Academy Award from The Academy of Motion Picture Arts and ...
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Beyond3D
Beyond3D 3.0 ... Consumer Graphics Pro Graphics GPGPU Consoles Displays Games Software Processor Games Development. ATI Cypress Gaming Performance Analysis ...
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Getting Real: The Book by 37signals
Goodbye to bloat. Simple, focused software that does just what you need and nothing you don't ... is copyright ©1999-2006 37signals, LLC. All rights reserved. ...
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Mesa Home Page
www.mesa3d.org is having technical problems due to hardware failures at VA ... RPMS of the nVidia RIVA server can be found at ftp://ftp.mesa3d.org/mesa/misc/nVidia ...
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The Pragmatic Programmers, LLC
Software development and Project management resources for programmers and managers. ...
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Havok - Home
Provides programmers and designers with realtime interactive dynamics/physics tools for computer games.
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