OpenGL - The Industry Standard for High Perfo...
Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
http://www.opengl.org/
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Joe's Blog
My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... Kang Songrui is in the process of translating my intro to modern OpenGL articles ...
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GPU Gems - Part I: Natural Effects
Special effects have differentiated real-time applications throughout the ... In games and in visualization applications, special effects greatly enhance the ...
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Lighthouse 3D: A Resource for 3D Programmers on OpenGL, VRML, and Shockwave 3D
3D technology, a resource for 3D programmers on OpenGL and VRML
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OpenGL @ Lighthouse 3D - Tutorials
The tutorial explores in depth how to achieve each of the features of these low ... View frustum culling is a simple way to add a boost to an OpenGL application. ...
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Spacesimulator.net - OpenGL tutorial & 3d engine tutorial
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Song Ho Ahn
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GPU Gems 3 - Part I: Geometry
Although pixels and pixel shaders often get the attention, geometry is "where it ... Because raising the complexity of the underlying geometry also raises ...
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News | The Tao Framework
The Tao .NET/C# framework for OpenGL. Includes latest releases, forums, and other OpenGL-related open ... Poor OpenAL performance with Mono on Mac OS X. ...
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TyphoonLabs Stuff
A freeware shader development IDE for Windows; aids in developing vertex and ... For any question: jrodriguez '-at-' typhoonlabs.com. NEW STUFF (02-April-2009) ...
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iPhone Dev Center: OpenGL ES Programming Guide for iPhone OS: Introduction
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