3D World Simulation - Martin Baker
This site aims to hold all the information needed to build programs which ... EuclideanSpace - building a 3D world ... 3D Maths theory such as Matrices, ...
http://www.euclideanspace.com/index.html
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The 3DLinks.com - Ultimate 3D Links
Directory of 3D resources on the web for 3D animators and artists.
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What Every Computer Scientist Should Know About Floating-Point Arithmetic
Floating-point arithmetic is considered an esoteric subject by many people. This is rather surprising because floating-point is ubiquitous in computer systems. ...
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Havok - Home
Provides programmers and designers with realtime interactive dynamics/physics tools for computer games.
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Object/Object Intersection Page
No information avaiable
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Numerical Recipes Home Page
Offers books on computer languages like C++, Fortran, and others. ... We are nr.com, Numerical Recipes Software, one of the oldest continuously operating ...
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numerical
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CodeMaestro » Magical Square Root Implementation In Quake III
Code Maestro - The Coding Experience: All about source code that really makes you excited. ... Any 3D engine draws it's power and speed from the mathematical ...
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sqrt
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Physically Based Rendering: From Theory to Implementation
Check out luxrender, a GPL Open Source fork of pbrt. ... The long-delayed first patch release of the pbrt source code has been released. ...
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rendering
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raytracing
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DevMaster.net - 3D Game and Graphics Engines Database
Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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Delta3D - Open source gaming & simulation engine
A well-supported and fully-funded open source project, Delta3D is a full-function game engine appropriate for a wide variety of modeling and simulation ...
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