T=Machine
Off the Record – Scott Hartsman. Orbus Gameworks (Darius Kazemi) Play ... Prospect Magazine/First Drafts (Tom Chatfield) Psychochild (Brian Green) Quel Solaar ...
http://t-machine.org/
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云风的 BLOG
网易游戏制作人云风的个人技术博客。 ... 云风的 BLOG. 思绪来的快去的也快,偶尔会在这里停留. July 07, 2009. GNU Make 下创建目录的问题 ... 该bug的全景分析尽在http://blog.csdn.net/sol... 玩了一下 ActionScript (16) Yi : ...
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Cowboy Programming
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Greg Costikyan
Game designer, consultant and author. Weblog, publications and other resources. ... In 2007, I received the Maverick Award at GDC for "tireless promotion of indie games; ...
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The Bottom Feeder
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Gaffer on Games
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IGDA - International Game Developers Association
Independent, nonprofit organization for game developers whose mission is to build a community which leverages its expertise for the betterment of the industry and the development of the art form.
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Christopher M. Park - Blog
Now every shadow of machinery, every glint of metal in the darkness, seemed to be ... Designing Emergent AI, Part 4: Asymetrical Goals ...
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Troy Gilbert
Apple, Google and Microsoft adopt and implement the revised Canvas API in all of ... I think this is an ideal compromise: everyone gives a little, everyone gains a ...
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jordanmechner.com » Old Journals
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Three Hundred :: Three Hundred Mechanics
Three Hundred - Index Page - About... 001 - 100. 001 - 020. 021 - 040 ... Earn points to buy buffs during your gaming session that disappear when you log off. ...
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