PlayTechs: Programming for fun
Go try Knarly Hexes, the latest game from Everett Kaser. It uses the same mental muscles as Minesweeper but, being a Kaser game, has more ...
http://playtechs.blogspot.com/
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GrokCode
GrokCode delivers programming tips & tutorials, career advice for developers, and reviews of books & tools. Learning to grok code one step at a time.
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IGDA - International Game Developers Association
Independent, nonprofit organization for game developers whose mission is to build a community which leverages its expertise for the betterment of the industry and the development of the art form.
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Dobbs Code Talk - All Blog Entries
The Voice of The Programming Community ... Next lesson: parallel programming for high schoolers. Posted by James Reinders in Teaching, Parallelism Concurrency, ...
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Diary of a Graphics Programmer
MSAA on the PS3 with Light Pre ... You can find the presentation "Deferred Lighting and Post Processing on ... http://aleiby.blogspot.com/2008/12/iphone ...
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CodeBetter.Com
No information avaiable
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kevin's blog | Coke And Code - Java Games and Games Development
About Tutorials GameDevResources Games Code Projects Forums Blog Creative CV ... XMLVM - OpenGL ES on the iPhone from Java. I've been playing about with this ...
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stackoverflow
... an audio file (90 seconds or less) and mail it to podcast@stackoverflow.com. ... High Scalability Blog on Stack Overflow. Podcast #61. Super User Semi ...
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Game Physics
By no coincidence, the engine was called gPhysics. The Lemke solver sucks. ... The gPhysics engine proves that you can extend Featherstone's algorithm to ...
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Insomniac Games - Research & Development
Chaz describes his method for exposing procedural generation through our Lua ... well as the challenges he encountered trying to integrate procedural content ...
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ZSFA -- All About Me
I'm finally getting around to changing up my blog, so bear with me while I build ... I'll put up the Atom feed subscribe link once I have that working well, but if ...
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