Newton Game Dynamics
... agrees to notify www.newtondynamics.com of any products, commercial, shareware ... http://www.newtondynamics.com. Board index. All times are UTC ...
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Game Physics Simulation
Award winning Sherlock Holmes movie uses Bullet for rigid body simulation ... Bullet 2.76 out, new binary .bullet file format with Maya and Blender authoring ...
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Havok - Home
Provides programmers and designers with realtime interactive dynamics/physics tools for computer games.
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Open Dynamics Engine - home
ODE is an open source, high performance library for simulating rigid body dynamics. ... Use the menu-bar links on the left to find out more about ODE. ...
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Box2D - Home
Box2D is an open source 2D physics engine for games. ... Box2D and Bullet share many of the same algorithms and concepts, so in some ways ...
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Game Physics
By no coincidence, the engine was called gPhysics. The Lemke solver sucks. ... The gPhysics engine proves that you can extend Featherstone's algorithm to ...
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Physics Simulation Forum
GDC 2009 Physics Tutorial on CUDA, SPU, OpenCL and Larrabee optimizations ... more information visit http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f ...
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Fix Your Timestep! « Gaffer on Games
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chipmunk-physics - Project Hosting on Google Code
Circle, convex polygon, and beveled line segment collision primitives. Multiple collision primitives can be attached to a single rigid body. ...
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Brian Beckman's Physics of Racing Series
the entire Physics of Racing Series (PhoRS) by Brian Beckman, PhD, reproduced ... The articles are available in both Adobe® Acrobat® (PDF) form, suitable for ...
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DevMaster.net - 3D Game and Graphics Engines Database
Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...
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