Kevin Beason - Homepage
Kevin McLin Beason's computer science home page ... Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation. ...
http://kevinbeason.com/
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POV-Ray - The Persistence of Vision Raytracer
Official site for the popular freeware ray tracer, POV-Ray.
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Web3D Consortium - Royalty Free, Open Standards for Real-Time 3D Communication
Provides a forum for the creation of open standards for 3D Web specifications.
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Context Free Art
To readers of Make magazine: We are delighted that Issue 17 has a four page ... After you've downloaded the program, and worked through the article's example, ...
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OpenGL - The Industry Standard for High Performance Graphics
Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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Polygonising a scalar field
Based on tables by Cory Gene Bloyd along with. additional example source code ... rchandra.zip: C++ classes contributed by Raghavendra Chandrashekara. ...
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Ray Casting Tutorial
raycast,raycasting,game,3d,engine,render,programming,ray,trace,ray-casting, ray-cast ... In general, this document does not bother with ... permadi@permadi.com ...
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NodeBox | Home
NodeBox. Create visual output with Python programming code. GO ... NodeBox is a Mac OS X application that lets you create 2D visuals (static, ...
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The MayaVi Data Visualizer
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fluxus
A rapid prototyping, livecoding and playing/learning environment for 3D graphics, ... Extends PLT Scheme with graphical commands and can be used within it's own ...
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Visualization Library | A lightweight C++ OpenGL middleware for 2D/3D graphics
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