Kevin Beason - Homepage
Kevin McLin Beason's computer science home page ... Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation. ...
http://kevinbeason.com/
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Joe's Blog: An intro to modern OpenGL. Table of Contents
My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... To make it easier for people jumping into my OpenGL tutorial from the middle, ...
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Crystal Space 3D
A free (LGPL) and portable 3D engine written in C++. It runs on GNU/Linux, Windows, and MacOS/X and supports many modern 3D features like shaders, volumetric fog, ...
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Raphaël—JavaScript Library
This means every graphical object you create is also a DOM object, so you can ... Raphaël's goal is to provide an adapter that will make drawing vector art ...
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Random Etc. - Notes to self. Work, play, and the rest.
In Weblog on 12 June 2009 tagged interviews, stamen, where ... Random Etc. is a weblog by Tom Carden, a San Francisco-based programmer and designer at Stamen. ...
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Processing.js
Processing.js is an open programming language for people who want to program images, animation, and interactions for ... processingjs.zip. Community ...
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Havok - Home
Provides programmers and designers with realtime interactive dynamics/physics tools for computer games.
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Digital Roam
Adventures in visual thinking: The Back of the Napkin blog ... Learning from Japanese school children (amazing) The Credit Crisis ... on the back of a napkin ...
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Cinder | The library for professional-quality creative coding in C++
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
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Ultimate Game Programming - Home
Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
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GLIntercept
This is the GLIntercept (OpenGL Interceptor) home page. ... Thanks to the gracious charity of Nutty, GLIntercept now has a "proper" domain. 30 Apr 2004 ...
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