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You are reading the text of an O'Reilly book from a time when it was under development. The author published the book to this site as it was being written, and we put ...
http://iphone-3d-programming.labs.oreilly.com/index.html
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A game engine for iPhone ... Math library that supports floating-point calculations with an ... Support for numerous texture formats including the PowerVR 2 ...
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Chapter 6. Blending, Antialiasing, Fog, and Polygon Offset. Chapter 7. Display Lists ... Appendix C. WGL: OpenGL Extension for Microsoft Windows NT and Windows 95 ...
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Featuring thorough iPhone programming tutorials to help developers in creating applications for the iPhone. Happy iCoding!
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The sample code from the book is now available for Windows and iPhone SDK 3.0. Please ... The iPhone sample code is available for download from this link: ...
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Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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This site is meant for the relatively new iPhone Developer who just wants simple ... Please take the time to read the documentation and understand the SDK ...
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