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You are reading the text of an O'Reilly book from a time when it was under development. The author published the book to this site as it was being written, and we put ...
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This posting will act as a table of contents to my OpenGL From the ... This chapter is supplemented by an alternate version of the final code. Living in a ...
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Here's my updated list of OpenGL ES resources, this list includes tutorials, engines, blogs, and books. I have updated it to include a
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Although pixels and pixel shaders often get the attention, geometry is "where it ... Because raising the complexity of the underlying geometry also raises ...
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