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Enlisting the resources and talents of the entertainment and game development industries and to work collaboratively with computer scientists to advance the state of immersive training simulation.
http://ict.usc.edu/
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technology
virtual
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Journal of educational technology from Jamie McKenzie.
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education
teaching
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edtech
journal
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copenhagen
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Promotes educational research and its practical application.
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education
associations
association
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One Year or Less: Cloud Computing. Two to Three Years: Geo-Everything ... http://wp.nmc.org/horizon2[...] Executive Summary. Looking for a Job or New Hire? ...
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web2.0
education
trends
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report
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educause
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SixthSense is a wearable gestural interface that augments the physical world around us ... pranav@mit.edu | +1 617-835-4030 | www.pranavmistry.com. Pattie Maes ...
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interface
mit
wearable
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By Judd Antin, PhD Student, School of Information, UC Berkeley. Along with several other DigitalYouth-ers, I spent almost a year, off and on, ...
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youth
education
media
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parsons
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nyc
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The vision of Project Tomorrow is insure that today¿s students are well prepared to be tomorrow¿s innovators, leaders, and engaged citizens of the world. We ...
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technology
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21stcenturyskills
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Specializing in long-term forecasting, alternative futures scenarios, and the impact of new technologies on society and business.
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future
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technology
trends
science
culture
forecasting
social
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