GRAIL: Graphics and Imaging Laboratory
Part of the University of Washington's Department of Computer Science and Engineering. ... Welcome to the home page of GRAIL, the Graphics and Imaging Laboratory ...
http://grail.cs.washington.edu/
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Procedural generation - Wikipedia, the free encyclopedia
This is often related to computer graphics applications and video game level design. ... Retrieved from "http://en.wikipedia.org/wiki/Procedural_generation" ...
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DevMaster.net - Your source for game development
DevMaster.net is a game development website that provides articles, a 3D engines database, daily news updates, and an active forum!
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flipcode Archives
Graphics and game programming tutorials. No longer maintained - however, provides good examples and source code.
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DevMaster.net - 3D Game and Graphics Engines Database
Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...
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Insomniac Games - Research & Development
Chaz describes his method for exposing procedural generation through our Lua ... well as the challenges he encountered trying to integrate procedural content ...
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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Diary of a Graphics Programmer
MSAA on the PS3 with Light Pre ... You can find the presentation "Deferred Lighting and Post Processing on ... http://aleiby.blogspot.com/2008/12/iphone ...
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GPU Gems - Part I: Geometric Complexity
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.:OpenSceneGraph:.
OpenSceneGraph ... view and post to the new forum via forum.openscenegraph.org. 12th February 2009 ... OpenSceneGraph used to power Dome/CAVE VR sytems in Athens ...
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GPU Gems 3 - 3D and General Programming Techniques for GPUs
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