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Part of the University of Washington's Department of Computer Science and Engineering. ... Welcome to the home page of GRAIL, the Graphics and Imaging Laboratory ...
http://grail.cs.washington.edu/
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Kevin McLin Beason's computer science home page ... Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation. ...
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Beyond3D 3.0 ... Consumer Graphics Pro Graphics GPGPU Consoles Displays Games Software Processor Games Development. ATI Cypress Gaming Performance Analysis ...
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A 3D library for OpenGL and/or Direct3D. [Open source, LGPL] ... Since 2001, OGRE has grown to become one of the most popular open-source ...
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Books, source code, and services for computer graphics, mathematics, numerical methods, and image analysis.
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Fedkiw received his Ph.D. in Mathematics from UCLA in 1996 and did postdoctoral ... He was awarded an Academy Award from The Academy of Motion Picture Arts and ...
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Although pixels and pixel shaders often get the attention, geometry is "where it ... Because raising the complexity of the underlying geometry also raises ...
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Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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The SourceForge Community Awards 2009 are nominating again. Please vote for ... Irrlicht has been nominated in the Sourceforge.NET 2008 Community Choice Awards ...
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