Game Dev Geek
After over a year of inactivity I'm back with a new tutorial. Hopefully it won't take me ... My latest tutorial is called Getting Started With Rubygame. ...
http://gamedevgeek.com/
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programming
games
blog
gamedev
tutorials
game
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geek
development
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Game Programming and graphics programming
GameProgrammer.Com is a place where game programmers and developers with all levels of experience meet to help each other learn.
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programming
games
gamedev
game
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tutorial
graphics
wiki
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Game Creation Resources
Game creation programs for non-programmers. ... GameBrix the first product created for Adobe flash designers that enables them ...
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games
programming
resources
development
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gamedev
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GarageGames
GarageGames provides game development tools and software including the Torque 3D ... Copyright © GarageGames.com 2000 - 2009 All Rights Reserved ...
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games
development
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torque
3d
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Lost Garden
Over the past couple months, I've spent a bit of time looking at Flash gaming on ... kicking off in Seattle and Lostgarden needs someone with mad programming skills. ...
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design
blog
games
game
gamedesign
art
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Troy Gilbert
Apple, Google and Microsoft adopt and implement the revised Canvas API in all of ... I think this is an ideal compromise: everyone gives a little, everyone gains a ...
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programming
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gamedev
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as3
flash
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David Perry — dPerry.com
First look at the Gaikai team. They will all be at the E3 show this ... The trigger has been pulled, the final Gaikai servers (for Network 2.0) are being built ...
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games
blog
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The Official Blitz Website
Programming language designed for the sole purpose of writing videogames. ... http://blitzbasic.com/Community/posts.php?topic=85344 ...
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programming
games
development
blitz
gamedev
basic
game
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IGDA - International Game Developers Association
Independent, nonprofit organization for game developers whose mission is to build a community which leverages its expertise for the betterment of the industry and the development of the art form.
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games
development
gamedev
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igda
programming
gaming
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Essential Math for Games Programmers
This year the topics focus on physical simulation, and the tutorial (now titled ... Lecturers in past years have included Lars M. Bishop, Jason Clark and ...
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programming
math
physics
games
mathematics
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Christopher M. Park - Blog
Now every shadow of machinery, every glint of metal in the darkness, seemed to be ... Designing Emergent AI, Part 4: Asymetrical Goals ...
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programming
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