Diary of a Graphics Programmer
MSAA on the PS3 with Light Pre ... You can find the presentation "Deferred Lighting and Post Processing on ... http://aleiby.blogspot.com/2008/12/iphone ...
http://diaryofagraphicsprogrammer.blogspot.com/
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good coders code, great reuse
Suppose your website has a domain "catonmat.net" and the search term you want to ... Contact me if you are interested in advertising on catonmat.net! ...
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Joe's Blog
My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... Kang Songrui is in the process of translating my intro to modern OpenGL articles ...
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raganwald
Personal weblog of a Canadian software developer who writes about various facets of programming. ... Raganwald on the Fringe of a Nervous Breakdown ...
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DevMaster.net - Articles & Tutorials
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GPU Gems - Part I: Geometric Complexity
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GPU Gems 3 - 3D and General Programming Techniques for GPUs
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Scott Hanselman's Computer Zen
Scott Hanselman on Programming, User Experience, The Zen of Computers and Life in General
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Coding Horror
Programming and human factors by Jeff Atwood.
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b l a c k p a w n . c o m
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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