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Now every shadow of machinery, every glint of metal in the darkness, seemed to be ... Designing Emergent AI, Part 4: Asymetrical Goals ...
http://christophermpark.blogspot.com/
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GameProducer.net - Daily Game Producer Tips - games sales stats | archives ... Casual Game Blogs. GameProducer.Net is powered by WordPress. Entries (RSS) and ...
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Welcome to the Wolfire Games Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff.
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A Huge Leap Forward: Graphics on The iPhone 3G S. I just wrote an article over at Mobile Orchard ... 3G S. Check it out to find out the details, and what ...
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Online game development magazine and community offers weekly articles and news.
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Musings on Game Engine Design ... I started GameArchitect, the word blog ... All old content is still available at http://www.gamearchitect.net/citydesk.html. ...
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First look at the Gaikai team. They will all be at the E3 show this ... The trigger has been pulled, the final Gaikai servers (for Network 2.0) are being built ...
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Over the past couple months, I've spent a bit of time looking at Flash gaming on ... kicking off in Seattle and Lostgarden needs someone with mad programming skills. ...
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Covers theory, design, art, music, physics, graphics, directx, openGL, and more resources for game developers.
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